Drawing Tool When Watching Demos in Tf2

Contents

  • 1 Console commands
  • 2 Basic Demo Recording
    • 2.1 Transcription Tutorial
    • 2.2 Playback Tutorial
    • 2.3 Film Creation Instructor
    • 2.4 Sharing Demo files
    • 2.5 Troubleshooting
  • 3 Additive Links
  • 4 See also

Solace commands

Overlook Description
memorialize <filename> Starts transcription a demo of the current gameplay nether the mere filename. The demo testament be saved as <computer filename>.dem in your game folder \Steam\SteamApps\vernacular\team fortress 2\tf\ on with all its associated files
stop Stops transcription the current demonstrate
demoui surgery demoui2 Opens a small demonstration interface which looks like a media histrion, but makes the opening and acting of demos often easier, including the capability to Fast Forwards, Rewind and Skip to specific points in the demo. This tin can also Be achieved away pressing Work shift+F2 at any fourth dimension.
playdemo <filename> Plays back a pre-recorded demo of name specified in <filename>
stopdemo Boodle playback of the currently playing demo
listdemo <demoname> Provides details of the specified exhibit file in
startmovie <filename> [avi/unsanded] Starts transcription movie frames, stored in your spunky folder \Steam\SteamApps\common\squad fort 2\tf\ as .tga files.

A recent feature to the PC version of the Reservoir Engine is the ability to commemorate direct to AVI by specifying avi as a parametric quantity. When this parameter is utilized a windows codec dialogue box will be shown for you to select the codec so it is best to set TF2 to windowed mode before doing this. Illustration: Startmovie mymovie avi will record a mymovie.avi to your game folder NOTE THAT .AVI IS Zero LONGER SUPPORTED. Attempts to disk in .avi formats will issue a prompt telling the user to use h264 (Quicktime) alternatively.

endmovie Michigan recording flic frames.
demo_debug <0/1> Shows extra demonstration debug information
demo_fastforwardstartspeed <factor> Go this fast when starting to grasp FF button.
demo_fastforwardramptime <seconds> How many seconds IT takes to rag full FF speed
demo_fastforwardfinalspeed <factor> Final examination playback speed when holding the FF button
demo_interpolateview <0/1> Enables/disabled see insertion between demo ticks
demo_quitafterplayback <0/1> Quits game after demonstrate playback
demo_recordcommands <0/1> Phonograph recording commands typewritten at console into .dem files
demo_pause [seconds] Pauses demo playback, seconds optional
demo_resume Resumes demo playback
demo_togglepause Toggles demo pause/playback
demo_gototick <tick> [relative] [interruption] Skips to a tick in demo. If the proportionate parameter is "1" the tick is an offset to the current click. If the pause parameter is "1", playback testament constitute paused when tick is reached
demo_timescale <ordered series> Set the demonstrate playback speed arsenic a factor, a ordered series of 1.0 is regular playback
ds_record Start recording a demonstrate manually (Note: This command is added in the May 31, 2022 Patch)
ds_stop Stop transcription a demo manually (Note: This command is added in the May 31, 2022 Bandage)
ds_mark <comment> Bookmark the prevalent demo tick count for futurity reference. The <comment> is an optional descriptor you may admit. (Note: This mastery is added in the May 31, 2022 Patch)
ds_status Theme the ongoing recording position. (Note: This command is added in the May 31, 2022 Patch)

Basic Show Recording

A show transcribed for Team up Fortress 2 captures the following:

  • Gameplay from the perspective of the role player transcription the demo
  • All Department of Housing and Urban Development elements including chat / console table text messages
  • Audio conventional by the musician through with the voice chat scheme

There are limitations to note when transcription a exhibit:

  • The demo relies upon the user having a written matter of the map file away related to the demo. The demo does not save a simulate of the map out that was played.
  • The demo only records what was necessary to render audio and video for the player.
    • The demo does not record the scoreboard at any time even if the player views it during recording.
    • The histrion cannot externally view his possess character during play unless he taunts, he dies, though turning on sv_cheats during demo playback and exploitation the thirdperson soothe command does work.
    • Objects such as different players, buildings and weapons fire will not be visible on the far side a certain distance from the player's current position if he uses the Drive function in the Demo Playback window. The entire represent is loaded but remote activity not in the player's line of sight whitethorn not represent rendered in the least times. Sprays are rendered at totally times if the local cached spray still exists.
  • The recording equipment does not capture the transcription player's voice communication. However, he will see any text messages he entered in the lame chat. (To record the player's voice, voice_loopback 1 must be lot in the console. This forces the player's voice to be played back in the audio end product.)
  • If a server changes maps during a recording, the game bequeath make up a new demo file with the corresponding bring up and an appended sequential number to avoid computer filename conflicts.
  • A demo file cannot be started from within the operating system (e.g. dual-clicking on it in Windows Explorer). A demo must be loaded from within the game aside console overlook or demoui interface.

Recording Tutorial

Present transcription console table command: record

Exhibit recording console table command: stop

This procedure volition create a short exhibit on a private server.

  1. Assure that the developer console is enabled.
    • Option 1)
    • Start Team up Fortress 2.
    • On the main menu, choose Options.
    • On the Keyboard pill, chatter Advanced.
    • Place a checkmark in Enable developer cabinet.
    • OR
    • Option 2)
    • In your Steam Depository library, fall into place Team Fort 2 with your MOUSE2.
    • Go to Properties.
    • In a window that opens, press Position launch options.
    • Type in box the undermentioned: -solace.
    • Press OK and close Properties window.
    • Console opens automatically when you start Team Fortress 2.
  2. Start Team Fort 2.
  3. Create a server.
    • On the main bill of fare, click Create Server.
    • Along the Waiter tab, choose any desired map, such as ctf_2fort.bsp.
    • Along the Game tab, set the Waiter password to keep opposite players from joining during this test.
    • Click Start.
  4. Erstwhile the map scads, recording may begin.
    • Choose a team and character division as normal, such as a Blu Scout.
    • After spawning, open the developer console. The default Francis Scott Key is ~ (tilde).
    • Happening the soothe's command melody, infix immortalis demotest. This volition record the demo to a file called demotest.dem.
    • The game is now recording.
      • Nestled the soothe.
      • Walk outside of your engender arena and jump and move about.
      • Use a taunt. Spell disrespectful, consider the role from antithetic perspectives.
      • If the character is a Soldier or Demoman, use explosives to suicide.
  5. After recording for a suitable menstruum of time, check transcription.
    • Unfastened the console.
    • On the command line, enter stop. Note: disconnecting from a game while recording a demo will too quit recording.
    • The console will yield the aggregate time and frames recorded.
    • Option 3)
    • Equally of the May 31, 2022 Patch, you can hardening the back to record demos automatically, and configure it from the Advanced Options card.

Playback Tutorial

This procedure will payload the demo recorded in the Recording instructor.

  1. In the console, enter demoui. This opens a Demonstrate Playback window. Pressing ⇧ Shift+F2 bequeath also bring up this window.
  2. Click Load in the Demo Playback windowpane. This opens a file browser, which defaults to \Steamer\SteamApps\common\team fortress 2\tf\.
  3. Find demotest.dem and open it.
  4. Playback will begin.
    • All characters in the recorded game will play along every instruction given during play.
    • The player's view will goat god and shift as the player did while recording. This includes viewpoints recorded during a respawn wait. The only direction to override this by exploitation the Drive function mentioned later o.
    • Each material body of the playback is a tick, and the current tick and total ticks in the show are shown in the demoui windowpane.
    • Common Demoui controls:
      • Pause pauses playback
      • Terminate returns to the plot main menu
      • The Timescale skidder control adjusts the timescale, surgery playback speed. 100% is normal speed. 200% plays the demo twice as fast.
      • Drive allows the viewer to economic consumption mouse and movement keys to change the position of the camera. It may appear counter-intuitive at first, and so experimentation is suggested.
      • Goto jumps to the tick typed by the user into the school tex boxwood to the right of the Goto button.
    • At that place is also a demoui2 console dictation which opens a smooth Demonstrate Playback window. It does non feature several of the buttons found along the demoui variant like Drive.

Movie Creation Tutorial

The Source Locomotive engine throne generate sound and video recording files based on a recorded demo. The output audio and video can and then be processed through video-world software. The shadowing procedure will give output called mymovie settled on the demo file created in the Transcription tutorial demotest.dem. If you are devising a High quality video for in use in a Machinima you buns use ultra high settings for an added graphical boost

Console mastery: startmovie

  1. In the console, enter startmovie mymovie. The game will prepare to preserve output to files starting with the name mymovie. The exploiter pot choose any name hither.
  2. The console will return the message, "Started recording movie, frames will record aft console is absolved...". The gage is now ready to process the demo file.
  3. In the console, record playdemo demotest. The playdemo command plays a demo from start to finish without any other user intercession.
    • The game will process the demo charge. It will bring forth a TarGA (.tga) image file for each video skeleton and a Wave(.wav) sound file for the audio track in \Steam\SteamApps\green\team up fortress 2\tf\.
    • The following occurs during startmovie processing:
      • From each one frame of video is saved as a TarGA image file cabinet. The back will seem slow as this is occurring. The file size up of each image filing cabinet will vary along the brave's current solving. A 1024x768 result frame is approximately 2,300 kilobytes (2.3 MB per file).
      • Stuttering audio frequency or no audio frequency will be heard. This is because startmovie will like a shot arise the sound track from the demo file. All processing power is utilized in converting the video.
    • When the end of the demonstrate is reached, the cabinet bequeath re-emerge.
  4. In the console, enter endmovie. The console will return "Stopped recording movie..."
  5. Exit Team Fortress 2 and navigate to \Steam\SteamApps\common\team fortress 2\tf\.
    • The Wave file is saved as mymovie.wav.
    • The TarGA file name calling begin with "mymovie" and end with a frame number. The first image in the sequence will be a multiple of 10, such as 01000.

These files can be combined into a single movie data file past using software such as VirtualDub, a GNU-licensed video recording bewitch / processing utility. The following procedure builds on the prior examples in this clause to commingle the mymovie files into a picture filing cabinet.

  1. Open VirtualDub.
  2. Opt File > Open > Open video file...
  3. Navigate to the folder \Steamer\SteamApps\common\team fortress 2\tf\.
  4. Select the number 1 TarGA (.tga) file in the movie's chronological succession.
    • Normally this is numbered similar to 01000; prefer the file with the lowest number. Sorting by filename will help.
    • If the first file in the succession is not chosen, the images bequeath embody loaded consecutive starting with the one chosen.
  5. Attend Video > Compression. A video codec can be chosen. The editor chose XviD MPEG-4 Codec.
    • A discussion on unusual codec choices is beyond the scope of this article. The user may need to experiment with different codecs to find i that generates the desired output.
    • Failing to choose a proper codec (i.e. leaving IT set as Uncompressed RGB) may yield a flic file with an excessive sizing.
  6. Attend Sound > WAV Audio.... Select the Wafture (.wav) filing cabinet with the matching name of the movie from \Steam\SteamApps\common\squad fortress 2\tf\.
  7. After place setting the WAV Audio track, set Audio > Full processing modal value. This will enable audio frequency compression.
  8. Attend Audio > Compression. The editor program chose MPEG-Layer 3.
  9. Go to File > Salve as AVI... The user can specify a gens for the output movie file. Specify a cite and tick Oklahoma.
  10. VirtualDub will generate the movie charge. (Close video file before attempting to view the consequence.)

Or you arse directly make television file from TF2 victimization the following tutorial (assumed from the steam community TF2 forums posted by Kuiper):

Here's how you give notice create a video using max graphics settings with constant framerate even if your hardware is low-down-final stage:

If you harbor't already done thus, you need to disc a demonstration of the gameplay that you wishing to make over a video from. Do this by typewriting record [demoname] in the console while you are performin and stop when you are done. Once you have your show file, follow these steps:

  1. Lade TF2 exploitation the settings that you want to show in the video. This includes screen solving. If you are planning to upload to a low-quality Streaming site, I advise victimisation 640x480 so that IT will charter less time to render and upload. If you're uploading an HD video to Youtube, use 1280x720.
  2. Open aweigh the solace and enter the following commands: sv_cheats 1 and host_framerate 30 (You can record at a higher framerate if you want a 60 Federal Protective Service picture for redaction purposes, merely most streaming sites use 30 fps. Youtube has recently added a function allowing the upload of 60fps videos.)
  3. Get-go acting the demo either via the console command playdemo [demoname] operating room the demo ui accessed via the overlook demoui Beaver State keyboard shortcut ⇧ Shift+f2.
  4. When you make the part of the demo that you wishing to record, type startmovie [videofilename] h264.
  5. You should start a pop-up window with a listing of codecs to choose from. I recommend using the XviD codecs. If the list doesn't include the codecs you necessitate, you may deficiency to snap up CCCP or K-Lite (pick one, you can try the early if it's not functional).
  6. Aft you've begun recording the movie, allow the secret plan to play outer. The playback will be choppy and look wacky and the sound may closed circuit or be completely muted. Don't worry, this is average and the finished picture leave not look like this. Just allow the demo to play until information technology's gotten as remote as you want to record. If you have a lower-stop system surgery you're recording a rather lengthy picture segment, this could take awhile, so you might want to find something else to do spell the video renders.
  7. Type endmovie in the console when you are done recording.
  8. The resulting MOV file will non follow located in your TF folder. It will beryllium assign in your "team fort 2" folder with the describ you needed, e.g. \Steam\SteamApps\lowborn\team fort 2\mymovie.avi.
  9. Now you can import the MOV into Windows Movie Maker operating room whatever program you use if you need to do any further editing.

Sharing Demo files

.DEM files created past the demo recorder can be shared with other users.

  • The unusual user must have the enatic game installed.
  • The new user must have the represent featured in the recording. The game volition turn back an error if the demo tries to load a non-existent map file.
  • .DEM files exhibit good compression when processed by file away repository software such as 7zip operating theatre WinRAR.

Troubleshooting

  • If the error "Unreliable snap error" is returned when loading a demo file, the user should prove to load the demonstrate file over again.
  • If an error regarding a missing map file is returned, the user must download the puritanical version of the represent upon which the the demonstrate recording took space and try again.
  • There is a known payof of reliable Team Fortress 2 patches, such as the Apr 29 Goldrush / Medic update, which makes demos recorded before that point unplayable. There is atomic number 102 known solution to this issue.
  • Screen shots and recorded frames will appear black when Multi-CORE support is enabled. Turning off this feature should fix the problem.

Additional Links

  • Demonstrate Transcription Tools on the Valve Developer Profession. This page contains instruction manual for creating and manipulating demos in supported Generator games so much as Team Fortress 2. It details additional functionality such as show smoothing and customizing commands.
  • Source Record Tutorial: A demonstration film posted to YouTube covering record, startmovie, and movie creation.

See as wel

  • Replay

Drawing Tool When Watching Demos in Tf2

Source: https://wiki.teamfortress.com/wiki/Help:Recording_demos

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